Section 5 - Merchant Law of the Isle of Teletus - 10/19/2025

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ISLE OF TELETUS LAWS

Section 5 – Merchant Law of the Isle of Teletus

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5.1 – Standardized Measurements

The weight and stone shall be verified four times each year, coinciding with the four Sardar Fairs of the Gorean calendar.


5.1.a  All Citizens and Residents engaged in trade must employ a singular, consistent system of weights and measures, tested and confirmed against the official stone of the Isle of Teletus.


5.1.b  Any Merchant found using false or unauthorized measures shall be subject to charges of fraud, with judgment and penalty determined by the Merchant Magistrates.


5.1.c Any Merchant selling goods or consumables with measures deviating by more than five percent from the Standard Scale of the Isle of Teletus shall be charged with fraud. Penalties may include the revocation of the Business Registration License.


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5.2 – Coinage

The act of shaving, clipping, or otherwise altering coinage constitutes theft and fraud.


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5.3 – Licensing


No Merchant may conduct business, establish a trade, or operate a company within the Isle of Teletus without first securing a valid Business Registration License.  A license may be obtained from the Head Merchant, an appointed Scribe, or the High Council and filed with the Head Merchant and the at the Scribe Hall of Records


5.3.a  A Merchant found trading without a license shall incur a fine for the first offense.  Upon a second offense, the Merchant Magistrates may order the seizure of goods, profits, and business holdings. A third offense shall result in enslavement.


5.3 b TRAVELING PEDDLERS AND MERCHANTS

Traveling Merchants and Peddlers are permitted to sell their goods unhindered without the purchase or rental of a building/space. All traveling merchants and peddlers are permitted to trade freely in the city for up to a single hand, at which point they must register. If they do not, they are found to be trading in the city without permission. A minimum of three days where the traveling merchants move their business to another city is required before starting trade once more. A Peddler who has registered in the city may set up street stalls and trade anywhere in the city but may be asked to move along by the Guards, Civil, and Merchant Magistrates.


5.3 c Business Registrations

Upon seeking rental of shops, these must be registered with the Head Merchant or Assistant Head Merchant. In lieu of independent businesses such as saturation of the market, there may be opportunities to work for the city merchant sub-castes. Registrations must occur within 2 hands of arriving in the Port.

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5.4 – Sales Tax  

A sales tax of one percent shall be applied to all purchases and remitted to the Ubarate with quarterly taxes.



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5.5 – Forgery

The falsification or misuse of the Official Seal of the Isle of Teletus upon mercantile goods is forbidden and shall be punished as deemed appropriate by the Merchant Magistrates..


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5.6  Slavers

  Private Slavers and Kennel Slavers are permitted. Advice may be taken from the First Slaver on the number of Private Kennels allowed within the city.


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5.7  Slavers Records


Slavers must provide records of their sales and properties to Merchant Magistrate(s), Chief, and First Merchant when requested. These records must be provided in a timely manner.


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5.8 THE  USE OF  KAJIRAE IN MERCANTILE BUSINESSES


5.8.1 The handling of coin directly shall be reserved for the Free.


5.8.2 Kajirae may deliver, hand over, and participate in the delivery of goods. Use of boxes for delivery of coin shall be acceptable, but every attempt shall be made to give a kajirae the correct amount of coin as to not cause disparity in the allotment of change.


5.8.3 Kajirae may act as unofficial notaries, but they are not permitted to write or sign any official mercantile documentation, legally binding agreements, or documentation that pertains directly to the management of the busines


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5.9 Animal laws

       

                              

     

     These rules are not meant to limit your RP.  They are designed to keep issues to a minimum. Most are common sense.  Many can be flexible, but we all need to use judgment and honor in our RP. 


5.9.1 All beasts must wear the appropriate Beast Meter at all times while they are on the sim. If you have a question as to where to obtain the meter or how to set it up.  We are very happy to help.


5.9.2  No beast may speak in Local. You must "Emote" your posts.  You may not respond to the spoken words of humans, nor can you speak to them.  If you need to say something to the group that is OOC  use brackets ((  ))  but keep this to an extreme minimum.  Feel free to talk in IM or on OOC Group,


5.9.3 Beasts can have a savage nature when provoked, but they are not allowed to attack other humans without good reason.  You must post at least 3 warnings prior to an attack. However, a beast may defend themselves if they are attacked by a human or other animal.


5.9.4  No Animal - human sex on the sim.  Normal Beast behavior is fine and encouraged.


5.9.5 All animal avatars are to be Gorean animals. Earth Animals, furrys or Fantasy animals are not allowed. There are many animals to choose from. Look to the books and make an informed decision to what is appropriate. Learn your chosen Beast well.  Talk to a Mod for options.


5.9.6  When you are in character, act like you believe the animal would. Remember, animals can understand but a few human words and commands.  They do not reason the way Humans do.  Please do not be a Human in an animal suit. 


5.9.7 Be considerate of your fellow players. We are all here to have fun and enjoy a lifestyle we can only dream of or write about. Don't harass people, or make a pest of yourself.  Please don't interject yourself into an ongoing RP.   Animals are on sim to ADD to the RP not be the focus of it.  We are here to enhance the experience.


5.9.8  Animals can be bound. Animals may not bind. They can kill with proper emotes during raids and hunts. Kill emotes must consist of Three posts or more. With ten words per line or more. Use this sparingly, Few animals are vindictive. Consider the consequences. IC actions have IC consequences up to and including death. Be sure where you stand.  Normal hunting behaviors are an exception.


5.9.9 No Ghost roleplay, if you are killed, you are killed. Binding does not count as a kill, Rp is allowed than.

IF you feel the kill was god modded, contact the Beast moderators.  You will normally be able to make a new character and start again.  Kills during a Meter Raid may not always carry over to RP.  But make sure of the situation and ask a Moderator if there is a question.


5.9.10  Once accepted to the sim, You are to use the character that you applied as. This means please do not change your look, gender, age or specie without the proper permissions.  RP is very dependent on consistency and changing mid-story can be confusing and unsettling to the other players and story.


5.9.11 Teleports.  Please do not TP In or Out  near the areas of direct RP.  If you need to leave, please RP moving off and find a spot away from the area where others are roleplaying. (crashes are different as they can not be prevented)


5.9.12  Most animals cannot open latched doors or gates unless trained to do so. There are some exceptions that can be expressed through an ongoing RP, But please keep it realistic. Do not pick locks. Sometimes in RP a door can be pawed, kicked or pushed open. But be reasonable. 


5.9.13 Tying.  Tying or chaining is considered solid. If you are tied or chained, you WILL stay tied until set free. This could be minutes, Hours or days.  Sometimes a lead can be chewed or broken, Chains are a bit harder.  If you have an issue with an excessive tie, contact a Mod.  Do not poof away.  To do so will be considered abandonment and will have consequences should you wish to come back.


5.9.14 Your Beast Mod is there to help you. If you have concerns or problems, please contact the moderator.  Do not go into IMs and argue.  This will not help your situation.


5.9.15 Drama.  Drama will not be tolerated.  You make us ALL look bad and we have no patients for it. This is the easiest way to be reprimanded on the sim.  Please play and have fun.  Don't get involved in drama.


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